Explosion Fragments Generation Based on Half-Edge Data Structure
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Abstract
Simulating the generation of fragments of a bomb explosion is critical to show the visual effect and power of explosion.Conceptual models of concealed fragment,apparent fragment and stochastic half-edge data structure are formulated.Two fragment generation methods are discussed,namely the facet equivalence approach and patch enclosure approach.Three practical algorithms are realized: granulation of virtual body;facet equivalence transform; and patch enclosure compilation.Time complexity of the three algorithms is O (n) .Two trial applications verify the algorithms,and produce fairly good results.
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