FAST DISPLAY METHOD FOR RENDERING 3D MULTI-OBJECT IMAGE
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Abstract
The rendering speed of conventional ray—casting algorithm is very slow. A new approach is presented here to notably improve the display speed using rotate—relative messages for further processing. Within small rotating angle (1ess than 45 degrees),the display speed can be a dozen times that of conventional algorithm. It is possible to realize interactive surface rendering on microcomputer by applying the presented method.
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