Triangle Strip Compression based on Cluster Parallel Rendering
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Abstract
We presented a triangle strip compression framework called visibility-coherently piecewise strip compression (VCPSC),which eliminated the traditional inherent deficiency and suited for cluster rendering system.It included three steps:visibility and space coherence based segmentation method,concentric circle based single triangle strip generation and a single triangle strip compressed method ETSC (efficient triangle strip compress).Since an encoded patch can act as a virtual primitive which can be randomly accessed,the encoded mesh can be partitioned in the encoded domain.As a sequential,every encoded patches of VCPSC can be view-dependent sorted without being decoded first.Experimental results show that VCPSC can dramatically improve the rendering rate.
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