A Survey on Parallel Polygon Rendering
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Abstract
By the way multiple rendering pipelines are organized, parallel polygon rendering systems can be classified as whole-image-depth-composition, put-together-first-sorting and put-together-middle-sorting. Load balancing and image composition are focuses of research. Real systems can be based on hardware, parallel computers or clusters. This paper is a survey of parallel polygon rendering with many real examples and author's research.
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