Hardware Accelerated Chinese Landscape Painting Rendering
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Abstract
In this paper we present a hardware accelerated Chinese landscape painting rendering system, which accomplishes real-time rendering of hill,cloud,waterfall and trees commonly used in Chinese Painting.The system contains five modules:The multi-pass rendering of hill based on a novel Chinese painting illumination model,displacement mapping based cloud animation,texture mapping based waterfall simulation,billboard based tree shading and on-line video capture.By exploiting the flexibility and streaming mode of programmable graphics hardware,our system can be configured to simulate the effect of Chinese landscape painting for arbitrary three-dimensional scene and provide on-the-fly walkthrough as well as off-line editing.The proposed system can be easily extended to diverse applications ranging from computer animation,computer game and multimedia entertainment industries.
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