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加速体绘制技术

Accelerated Volume Rendering

  • 摘要: 根据体绘制成像的各个操作环节,对体绘制的加速技术进行了较全面且系统的介绍,包括色彩合成、光线与数据的求交、插值计算、排序及视见变换.对体绘制的基于硬件及系统方面的加速技术(如并行体绘制和漫游体绘制)也进行了一些讨论.在实际应用中,只有将各种加速技术进行有机地结合才能充分发挥体绘制的可视化作用.

     

    Abstract: This paper presents the accelerated techniques developed in volume rendering in a coherent & systematic manner. These include the basic process of volume rendering, color composition, accelerated techniques in ray interaction, interpolation calculation, voxel ordering, & space transfer operation. In addition, recent advances in hardware acceleration and system-level accelerated performance (i.e. parallel processing, interactive volume navigation) are outlined. To take full advantage of volume rendering in real applications, all these acceleration techniques should be effectively integrated.

     

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