基于粒子系统的火焰模型及其生成方法研究
Study of Particle System Based Flame Modeling and Realization
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摘要: 在总结国内外学者所建立的各种火焰模型的基础上,提出了一种新的基于粒子系统的火焰模型,研究了模型参数变化对显示效果的影响.该模型引入了结构化粒子及表现风力的随机过程,能生成不同精细程度的火焰图形.论文的最后还给出了一些已实现的火焰效果图.Abstract: To meet the needs of virtual battlefield applications,a stochastic flame model with structured particles and considering wind effects is presented. The influence of parameters selection on the displayed result is explored. Different levels of detail for presentation is also illustrated.
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