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跨距扫描线跟踪

SPAN SCANLINE TRACING

  • 摘要: 本文提出了一种新的具有高度真实感图形绘制方法——跨距扫描线跟踪方法,它适合绘制由多面体构成的场景,能模拟环境的反射和透射,并且算法简单,实现方便。经理论分析和实验证明,在大多数情况下这种方法比传统的光线跟踪技术效率更高。

     

    Abstract: This paper proposes a new rendering method—span scanline tracing algorithm which is used to render the polygon scenes.This method can simulate specular lighting and transmitted lighting effect,and can be easing to be implemented.By analysing algorithm and experiments,it is indicated that this method has better performance than the traditional ray tracing algorithm.

     

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