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实时绘制带斑纹的毛发

Real-Time Fur with Biological Pattern

  • 摘要: 提出一种将reaction-diffusion过程纹理与Lengyel的毛发绘制算法相结合,实时生成带有斑纹的毛发的方法.利用vertex shader和pixel shader等硬件扩展功能对Lengyel方法进行了改进,不但提高了绘制速度,而且使得毛发的光照计算更为准确.

     

    Abstract: An approach that combines reaction-diffusion with Lengyel’s rea-l time fur to render the fur with biological pattern effect is presented.Firstly,we generate biological pattern texture on model surface by reaction-diffusion;then introduce the texture to the fur rendering process to produce pattern effect on fur.In addition,we improve Lengyel’s method by employing vertex shader and pixel shader, which not only speeds up the rendering rates,but also allows more accurate computation of fur shading.

     

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