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用户界面自动构造工具的结构模式

A MODEL FOR AUTOMATICALLY CONSTRUCTTNG USER INTERFACE

  • 摘要: 本文介绍了一个用户界面自动构造工具的结构模式。重点阐述了该模式的三层视域思想。第一层视域是一个直接操纵环境,也叫可视界面编辑器。在这个环境中,界面设置人员直接创建他所喜欢的界面,并用鼠标和其它输入设备确定该界面的运行机制。第二层视域是一个可编辑的界面描述语言,称做IDL。第三层视域是一个交互技术类支持库和运行支撑工具集,它构筑了其它两层视域的工作平台,它的设计采用了面向对象技术。最后,讨论了三者之间的关系,并给出了一个应用实例来验证该模型。

     

    Abstract: A model for automatically constructing a user interface is presented. This model presents three level views of an interface being constructed. The first level view is a direct manipulation environment, which is called Visual Interface Compiler. In this environment,the interface designer can draw pictures of what the interface should look like and then use the mouse and other input devices to dermonstrate how the interface should be operated.The second level view is a editable textual representation of the interface, called Interface Description Language. The third level view is an interface techniques class supporting libraries and running supporting tools. It constructs the platform for other two level views, and it is designed using object-oriented techniques. Finally, the relations among the three level views are presented, and an example system is also given.

     

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