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基于空间分割的三维不规则数据场的体绘制算法

VOLUME RENDERING OF IRREGULAR DATA FIELD BASED ON SPACE SEGMENTATION

  • 摘要: 本文着重讨论针对三维不规则数据场的体绘制。提出了一种基于空间分割的快速光线投射算法。通过对三维不规则数据场的二次分割,建立一个附加的立方网格结构,并用八叉树进行表示。通过此立方网格快速实现光线投射算法。在绘制阶段采用了两种方法,即总体绘制法和基于体绘制的面抽取法,并且对这两种方法进行了比较。

     

    Abstract: This paper focuses on the raycasting algorithm to the irregular data field and presents a new raycasting algorithm based on the space segmentation.By dividing the data space,an additional cube grid is added to the irregular data field and an octree is set up on this cube grid in order to implement the raycasting fastly.During the rendering stage,two methods have been adopted,including rendering the whole data field and rendering the isosurface of some part of data.The comparison of two methods is also discussed.

     

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