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织物三维动态模拟

Cloth 3D Real-Time Simulation

  • 摘要: 在质点-弹簧模型的基础上,对织物模型进行进一步的简化.将连接质点的弹簧换成了刚性杆,同时采用Verlet积分法计算质点的位置和速度.该算法简单、快速而又稳定,具有很好的实时效果.

     

    Abstract: This paper simplified the mass-spring model using the rigid stick to replace the spring connection of masses,and using the Verlet integration to calculate the position and speed of the mass.It is simple, fast and quite stable.The real-time effect is impressive.

     

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