高效光线投射体绘制算法研究
Efficient Algorithm of Ray Casting in Volume Rendering
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摘要: 重点研究了体绘制算法具体实现过程.为提高图像质量,采用相邻梯度、高阶内插、简单过采样等方法,并提出数据分块、代码优化、跳采样等具体途径.上述方法的组合使用,取得了满意的效果.Abstract: Measures of introducing neighborhood gradient,high order interpolation and simple oversampling are applied to improve the quality of image.By introducing data segmentation,code optimization and jump sampling, the rendering process is speeded up.Satisfying results are achieved through the combination of these improvements.
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