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人工生命在计算机图形学中的应用

Applications of Artificial Life in Computer Graphics

  • 摘要: 首先介绍了细胞自动机和L-系统在计算机图形建模中的应用,然后重点综述三维物理模拟环境中虚拟生物形态和行为共进化的研究进展,并对不同的编码策略进行了比较;最后讨论了智能虚拟环境中的人工生命及其艺术化问题.

     

    Abstract: This paper first introduces cellular automata and L-system used in graphics modeling, including natural scene, biological morphogenesis and other functional or aesthetic forms. Then we provide an overview of recent developments in evolving morphologies and controllers for virtual creatures in physically simulated three-dimensional worlds, and classify and compare different encoding schemes. At last we discuss aesthetics implication of artificial life and its significance to creating intelligent virtual environments.

     

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