大规模城市场景的高效建模及其实时绘制
Efficient Modeling and Real-Time Rendering of Large-scale Urban Scenes
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摘要: 提出一种新的大规模城市场景高效建模及实时绘制方法.该方法综合建筑物的航拍图及地面图片来分层构造单体建筑物的几何模型与纹理,构建出该城市的建筑模型库;并通过城市的小区规划图生成小区模板库,可高效地实现大规模城市的风格式建模.采用单体建筑物的简化建模方法,将分页式的场景剔除技术引入城市场景的图形绘制流水线中,可实现雨、雪等不同气象条件下大规模复杂城市场景的实时绘制,整个场景的平均绘制速度达到20帧/s.Abstract: This paper proposes a new efficient modeling and real-time rendering approach for large-scale urban scenes. Our approach hierarchically recovers the geometry and texture of building units from their aerial and ground-level images, to construct an urban architectural model library. Besides, it sets up a library of layout templates to support the stylized design of each district in the urban scenes efficiently. By incorporating model simplification and paging scene culling techniques into the rendering pipeline, we successfully achieve the real-time rendering of large-scale complex urban scene under rain, snow and other weather conditions. The average rendering rate of the whole scene reaches up to 20 fps.
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