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一种强壮的网格水印算法

A Robust Mesh Watermarking Algorithm

  • 摘要: 针对计算机图形学中常用的三角形网格模型,提出了一种新的数字水印方案.这个方案针对网格水印的两个难点:网格的频率分解和受攻击网格的拓扑恢复. 与I Guskov的多分辨率网格处理工具箱集成,不需建立额外的数据结构和进行额外的复杂计算,直接在网格低频成分中嵌入水印;并且在利用网格处理工具箱进行网格处理时,可以较好地保留水印.所使用的网格重采样算法简单高效,使简化网格和拓扑结构已改变的网格的水印检测成为可能.在描述算法的基础上,给出了实验结果及攻击分析.实验表明,该算法具有较好的透明性和强壮性.

     

    Abstract: A watermarking scheme for triangular meshes frequently encountered in computer graphics is proposed. The algorithm focuses on the two challenges of mesh watermarking, i.e., frequency decomposition of meshes and topology reconstruction of attacked meshes. It is integrated into multiresolution signal processing toolbox for meshes of I.Guskov, no extra computation and data structures are needed when we embed watermarks into the low frequency components of meshes. The mesh re-sampling algorithm is simple and effective, which enables the watermark detection from simplified meshes or meshes with topology modification. Experimental results and attack analysis show that the watermarking algorithm is transparent and robust.

     

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